island
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| island [2017/09/01 14:03] – John | island [2017/09/02 10:30] (current) – [Thoughts] John | ||
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| ===== Scratch-Pad: | ===== Scratch-Pad: | ||
| + | ---- | ||
| ==== Overview ==== | ==== Overview ==== | ||
| The island is truly a paradise. Plenty of Flora and Fauna. Plenty of resources to allow the character to start life anew. | The island is truly a paradise. Plenty of Flora and Fauna. Plenty of resources to allow the character to start life anew. | ||
| Line 12: | Line 12: | ||
| ==== Island History ==== | ==== Island History ==== | ||
| - | Eons ago, this island was inhabited | + | Eons ago, this island was inhabited |
| + | :ToDo: | ||
| Line 19: | Line 20: | ||
| The game's logo actually means Restart in the islanders language. | The game's logo actually means Restart in the islanders language. | ||
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| + | ==== Thoughts ==== | ||
| + | Theses need flushed out or deleted: | ||
| + | * The character finds clues scattered all over the island as to the Island' | ||
| + | * The character finds a form of hieroglyphs on the island | ||
| + | * How to apply this " | ||
| + | * Ultimately, the character can piece together that some of the original inhabitants left the island on their own " | ||
| + | * < | ||
| + | * Perhaps the character can discover a journal left by missionaries to the island to help decipher the strange glyphs found on the island. | ||
| + | |||
| + | |||
| + | * character finds remains of a civilization (ruins, camps, villages, etc) :ToDo: | ||
| + | |||
| + | |||
| + | * character can gather, hunt, build without interference from natives until a " | ||
| + | * Maybe an area "Claim Block" is required for advancing perks/ | ||
| + | * Or possibly placing specific (or number of) crafting stations | ||
| + | * Each required to progress in the chosen perk/skill | ||
| + | * or maybe when the character reaches a certain Level (5?) | ||
| + | * Upon activating the Game-Trigger, | ||
| + | * tries to destroy things :ToDo: | ||
| + | * attacks the character :ToDo: | ||
| + | * Perhaps, the character can discover that doing something for the natives can lengthen the time between native attacks :ToDo: | ||
| + | |||
island.1504289014.txt.gz · Last modified: by John
