The Skill System will provide a Point buy system for leveling skills. The Character receives a set amount of points to spend on skills at each new level. All skills have level restrictions and some skills have other skill requirements before the skill can be learned. The character can spend the points right away or save them for higher cost skills later.
With this system, the character will be given a specific set of skills at character creation and then points with level progression. this system lends itself to “CLASSES” at some point if I wish to go down that rabbit hole.
An example list of Skills are found below:
| Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|
| Survivability (0 Points) | Improved Survivability (1 Point) | |||
| Apprentice Craftsman (1 Point) | Archer (2 Points) | |||
| Mercenary (1 Point) |