the_character
Differences
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| the_character [2017/09/01 11:01] – created John | the_character [2017/09/05 14:59] (current) – John | ||
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| - | ===== Character | + | ===== The Character ===== |
| - | The character is placed in a hostile, open-world environment and will begin the game with minimal equipment. The character | + | ---- |
| + | The character is placed in a hostile, open-world environment and begins | ||
| - | Through exploration and discovery, the character will progress through the game earning and learning | + | Through exploration and discovery, the character will progress through the game earning |
| + | Characters need **Food** and **Water** in order to survive though. The best sword in the land or strongest bow cannot save the character from starvation or dehydration, | ||
| - | ==== Character Abilities ==== | ||
| - | * The character will have specific abilities, defenses and skills that have an impact on game play. | ||
| - | * Earning enough experience points will allow the character to level all or some of their abilities, defenses or skills | ||
| - | === Abilities === | ||
| - | * Strength | ||
| - | * Impacts Health and Fortitude | ||
| - | * Dexterity | ||
| - | * Impacts Stamina and Reflex | ||
| - | * Constitution | ||
| - | * Impacts food and water consumption | ||
| - | === Defenses | + | ---- |
| - | * Fortitude | + | ==== See Also ==== |
| - | * Reflex | + | * [[Stats|Player Stats]] |
| + | * [[Vitals|Player Vitals]] | ||
| - | === Vitals === | ||
| - | * Health | ||
| - | * Food | ||
| - | * Water | ||
| - | * Stamina | ||
| - | |||
| - | ==== Character HUD ==== | ||
| - | The character will have 3(4?) meters that provide the player with a constant reminder of the character' | ||
| - | |||
| - | * [[Health Bar]] | ||
| - | * [[Food Bar]] | ||
| - | * [[Water Bar]] | ||
| - | * [[Stamina Bar]] | ||
| - | |||
| - | Each of these meters can impact the character' | ||
the_character.1504278093.txt.gz · Last modified: by John
