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the_character

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Character Concepts

The character is placed in a hostile, open-world environment and will begin the game with minimal equipment. The character will be required to collect resources, craft tools, weapons and shelter to survive as long as possible. Along the way the character will discover that the island is in fact inhabited.

Through exploration and discovery, the character will progress through the game earning and learning new skills while they discovering the island's secrets.

Character Abilities

  • The character will have specific abilities, defenses and skills that have an impact on game play.
  • Earning enough experience points will allow the character to level all or some of their abilities, defenses or skills

Abilities

  • Strength
    • Impacts Health and Fortitude
  • Dexterity
    • Impacts Stamina and Reflex
  • Constitution
    • Impacts food and water consumption

Defenses

  • Fortitude
  • Reflex

Vitals

  • Health
  • Food
  • Water
  • Stamina

Character HUD

The character will have 3(4?) meters that provide the player with a constant reminder of the character's over-all health. These include:

Each of these meters can impact the character's ability to function in the world and can ultimately lead to character death.

the_character.1504278093.txt.gz · Last modified: by John

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