leveling
Character Progression
The character will earn experience points(XP) for doing things in-game. From harvesting berries or wild game to eat, to placing platforms and walls to build a structure; all these things will earn the character XP. When the character has gained enough XP, the character will advance to the next character level. The XP will be used to show the character's growth in skill and ability. Several XP to skill based systems are presented below for consideration.
Progression Formula (Excel Formula)
LEVEL = 2
BASEXP = 1000
MULTIPLIER = 1.5
XPTOADVANCE = FLOOR.MATH(BASEXP*(LEVEL^MULTIPLIER)-FLOOR.MATH(BASEXP*((LEVEL-1)^MULTIPLIER)
Convert to C#
Levels and Skills Explained
As the character earns Experience Points (XP) in-game, it translates to Earning Levels and Skills:
| Earned | Description | Notes |
|---|---|---|
| Levels | You obtain experience points be defeating enemies, accomplishing quests, etc. When you reach a certain number of experience points, you gain a level, which makes your character better in various game-specific ways. | Health and Stamina will automatically progress as the character progresses. No player interaction required |
| Skills | You acquire skill points, which are similar to experience points except that you use them to “buy” skills for your character. | Player earns a specific number of “Skill” points per level that are used to “Buy” additional skills or improve existing skills. |
leveling.txt · Last modified: by John
