island
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Table of Contents
Scratch-Pad: Island
Overview
The island is truly a paradise. Plenty of Flora and Fauna. Plenty of resources to allow the character to start life anew.
There is only one problem; the island is inhabited.
The native islanders are contempt with observing from afar. Not interfering with the character's rambling about the island in search of food and resources. That is until the character attempts to establish a permanent settlement.
Island History
Eons ago, this island was inhabited but a peaceful people.
The game's logo actually means Restart in the islanders language.
Thoughts
Theses need flushed out or deleted:
- The character finds clues scattered all over the island as to the Island's History
- The character finds a form of hieroglyphs on the island
- Ultimately, the character discovers the original inhabitants left the island on their own “Restart” mission.
- The current inhabitants are also on their own “Restart” mission
- character finds remains of a civilization (ruins??)
- character can gather, hunt, build without interference from natives until a “Game-Trigger” happens
- Maybe an area “Claim Block” is required for advancing perks/skills beyond basic
- Or possibly another building, such as a Hunting Lodge or Gardner Shed
- Each required to progress in the chosen perk/skill
- Upon activating the Game-Trigger, the natives attack at random times (Need Mechanic)
- tries to destroy things (Need Mechanic)
- attacks the character (Need Mechanic)
- Perhaps, the character can discover that doing something for the natives can lengthen the time between native attacks (Need Mechanic)
island.1504289623.txt.gz · Last modified: by John
