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leveling

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Leveling and XP


The character will earn experience points(XP) for doing things in-game. From harvesting berries or wild game to eat, to placing platforms and walls to build a structure; all these things will earn the character XP. When the character has gained enough XP, the character will advance to the next character level. The XP will be used to show the character's growth in skill and ability. Several XP to skill based systems are presented below for consideration.

:ToDo:
Need to think about what is the end-goal of these systems and will they be fun for the player. 1)

Leveling Chart

:ToDo: 2)

Total XP Level
0 1st
1,000 2nd
2,250 3rd
3,750 4th
5,500 5th
7,700 6th
10,000 7th
13,000 8th
16,500 9th
20,500 10th
26,000 11th
32,000 12th
39,000 13th
47,000 14th
57.000 15th
69,000 16th
83,000 17th
99,000 18th
119,000 19th
143,000 20th
1)
Question is: can I build a fun system without much coding
2)
These values may be adjusted as testing starts
leveling.1504315342.txt.gz · Last modified: by John

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